
6 Months After: POST-ORPHEUS Activities
There’s life after a project’s end – at least for ORPHEUS. And we have to say, in the last six months since the official termination on May 31 2018, we’ve […]
There’s life after a project’s end – at least for ORPHEUS. And we have to say, in the last six months since the official termination on May 31 2018, we’ve […]
The ORPHEUS project has created a full set of tools and applications for all stages of the complete broadcast workflow. Our goals were: To provide the end-users with a future-proof […]
At the HIGH END audio trade show in Munich, Germany (May 10th – 13th, 2018), visitors were able to experience the first Trinnov Audio device that supports the interactive and […]
EU project ORPHEUS shows object-based media innovations at workshop in Munich on 15th May. Munich, 11th May 2018. Imagine you could adapt the length of a radio documentary as you […]
Following the success of “Sound: Now and Next” in 2015, the BBC brought hundreds of audio producers and technologists back to Broadcasting House in London for a full day conference […]
The primary objective of ORPHEUS is to create a full object-based workflow, from the initial recording of the program to its reception by the listener. The ORPHEUS Radio iOS app […]
With around 100,000 attendees every year, NAB Show in Las Vegas is the world’s largest show focusing on media technology. Already present in 2016 and 2017, b<>com had again a […]
The ORPHEUS team has developed and published an app that allows anyone interested to experience the project’s vision for object-based audio. The ORPHEUS App runs on mobile devices with the [...]
Object-based media is the ultimate approach for creating and deploying interactive, personalised, scalable and immersive content. It allows media objects to be assembled in novel ways to create [...]